Mathc complexes/a65
Apparence
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c02b.c |
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/* ------------------------------------ */
/* Xave as : c02b.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
#define FACTOR_E +1.E-2
/* ------------------------------------ */
/* ------------------------------------ */
void fun(int r,int c)
{
double **A = r_mZ(i_mZ(r,c),99);
double **A_T = ctranspose_mZ(A,i_mZ(c,r));
double **V = i_mZ(r,c);
double **V_T = i_mZ(c,r);
double **U = i_mZ(r,c);
double **U_T = i_mZ(c,r); // :c,r
double **U_TA = i_mZ(c,c); // c,r r,c :c,c
double **U_TAr = i_mZ(c,r); // c,r :c,r
double **X = i_mZ(c,c); // c,r r,c :c,c U_TUX
double **Ar = i_mZ(r,r); // A = U * X * V_T
double **UX = i_mZ(r,c);
clrscrn();
printf(" A :");
p_mZ(A, S10,P2, S8,P2, C3);
printf(" U :");
X_U_mZ(A_T,U,FACTOR_E);
p_mZ(U, S10,P4, S8,P4, C3);
printf(" V :");
X_V_mZ(A_T,V,FACTOR_E);
p_mZ(V, S10,P4, S8,P4, C3);
ctranspose_mZ(U,U_T);
ctranspose_mZ(V,V_T);
stop();
clrscrn();
printf(" X = U_T * A * V :");
mul_mZ(U_T, A, U_TA); // U_TA : c,c
c_mZ(U_TA, U_TAr); // U_TAr : c,r
mul_mZ(U_TAr, V, X); // V : r,c
p_mZ(X, S10,P4, S8,P4, C3);
printf(" A :");
p_mZ(A, S5,P0, S4,P0, C3);
printf(" Ar = U * X * V_T ");
mul_mZ(U, X, UX);
mul_mZ(UX, V_T, Ar);
p_mZ(Ar, S5,P0, S4,P0, C6);
f_mZ(A);
f_mZ(A_T);
f_mZ(V);
f_mZ(V_T);
f_mZ(U);
f_mZ(U_T);
f_mZ(U_TA);
f_mZ(U_TAr);
f_mZ(X);
f_mZ(UX);
f_mZ(Ar);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
{
fun(R5,C3);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Exemple de sortie écran :
A :
+55.00 +44.00i -79.00 +72.00i +7.00 -4.00i
+40.00 +35.00i -99.00 -6.00i -52.00 +89.00i
-57.00 -16.00i -43.00 +80.00i +72.00 -15.00i
-5.00 -18.00i -61.00 +79.00i -38.00 -97.00i
-16.00 +90.00i +69.00 -25.00i +23.00 -65.00i
U :
-0.3486 +0.0910i +0.1798 -0.4364i +0.4633 -0.0555i
-0.4680 -0.3536i -0.1614 -0.2021i +0.3023 +0.3440i
-0.2084 +0.4500i +0.2943 +0.0888i -0.0657 +0.2885i
-0.0832 +0.2352i +0.3203 -0.6368i -0.4657 +0.0252i
+0.4669 +0.0000i +0.3282 -0.0000i +0.5172 +0.0000i
V :
-0.1204 +0.2936i -0.3871 +0.0050i +0.8024 -0.3250i
-0.0872 -0.8171i -0.0839 +0.5101i +0.2398 -0.0061i
+0.4733 +0.0000i +0.7635 +0.0000i +0.4394 -0.0000i
+0.0000 +0.0000i +0.0000 +0.0000i +0.0000 +0.0000i
+0.0000 +0.0000i +0.0000 +0.0000i +0.0000 +0.0000i
Press return to continue.
X = U_T * A * V :
-85.8035-215.2608i +0.0000 +0.0000i -0.0000 -0.0000i
-0.0000 -0.0000i +92.2239-144.0077i +0.0000 -0.0000i
-0.0000 -0.0000i +0.0000 +0.0000i +82.9719+82.0594i
A :
+55 +44i -79 +72i +7 -4i
+40 +35i -99 -6i -52 +89i
-57 -16i -43 +80i +72 -15i
-5 -18i -61 +79i -38 -97i
-16 +90i +69 -25i +23 -65i
Ar = U * X * V_T
+55 +44i -79 +72i +7 -4i +0 +0i +0 +0i
+40 +35i -99 -6i -52 +89i +0 +0i +0 +0i
-57 -16i -43 +80i +72 -15i +0 +0i +0 +0i
-5 -18i -61 +79i -38 -97i +0 +0i +0 +0i
-16 +90i +69 -25i +23 -65i +0 +0i +0 +0i
Press return to continue
Press X return to stop