Mathc complexes/a260
Apparence
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c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
void fun(int r)
{
double **u = r_mZ(i_mZ(r,C1),9.);
double **v = r_mZ(i_mZ(r,C1),9.);
clrscrn();
printf(" u :");
p_mZ(u,S3,P0,S3,P0,C6);
printf(" v :");
p_mZ(v,S3,P0,S3,P0,C6);
printf(" <u,v> != <v,u> [Antisymmetry axiom ] \n\n");
printf(" <u,v> = conj(v)^t.u \n");
printf(" <u,v> =");
p_Z(dot_Z(u,v), S5,P0, S4,P0);printf("\n\n");
printf(" <v,u> = conj(u)^t.v \n");
printf(" <v,u> =");
p_Z(dot_Z(v,u), S5,P0, S4,P0);printf("\n");
f_mZ(u);
f_mZ(v);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
{
fun(rp_I(R3)+R2);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Exemple de sortie écran :
u :
-1 -9i
-9 +4i
+4 +6i
-1 -2i
-4 -6i
v :
-2 -4i
-8 -7i
+8 -3i
+2 +7i
+2 -9i
<u,v> != <v,u> [Antisymmetry axiom]
<u,v> = conj(v)^t.u
<u,v> = +126 -66i
<v,u> = conj(u)^t.v
<v,u> = +126 +66i
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