Mathc complexes/01k
Apparence
Installer et compiler ce fichier dans votre répertoire de travail.
c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
void fun(int r)
{
double **A = r_skew_hermitian_mZ( i_mZ(r,r), 9);
double **invA = inv_mZ(A, i_mZ(r,r));
double **AinvA = mul_mZ(A,invA,i_mZ(r,r));
clrscrn();
printf(" A : Skew-Hermitian matrix");
p_mZ(A, S8,P3, S6,P3, C5);
printf(" inv(A) : Skew-Hermitian matrix ");
p_mZ(invA, S8,P3, S6,P3, C5);
printf(" A * invA : ");
p_mZ(AinvA, S8,P3, S6,P3, C5);
f_mZ(A);
f_mZ(invA);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
{
fun(rp_I(R2)*R2);
} while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
L'inverse d'une matrice anti-hermitienne est une matrice anti-hermitienne.
Exemple de sortie écran :
A : Skew-Hermitian matrix
+0.000-10.000i -1.000-14.000i -4.000-6.000i +8.000-10.000i
+1.000-14.000i +0.000-2.000i -8.000-4.000i -8.000+4.000i
+4.000-6.000i +8.000-4.000i +0.000+10.000i +13.000+1.000i
-8.000-10.000i +8.000+4.000i -13.000+1.000i +0.000-4.000i
inv(A) : Skew-Hermitian matrix
+0.000-0.022i +0.011+0.047i +0.039+0.029i -0.025+0.003i
-0.011+0.047i -0.000+0.021i -0.015-0.010i +0.041-0.030i
-0.039+0.029i +0.015-0.010i +0.000-0.064i -0.016+0.010i
+0.025+0.003i -0.041-0.030i +0.016+0.010i -0.000+0.031i
A * invA :
+1.000-0.000i +0.000+0.000i +0.000+0.000i -0.000-0.000i
+0.000-0.000i +1.000+0.000i +0.000+0.000i +0.000-0.000i
-0.000+0.000i +0.000+0.000i +1.000+0.000i +0.000-0.000i
-0.000-0.000i -0.000+0.000i +0.000+0.000i +1.000-0.000i
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