Mathc matrices/03i
Apparence
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c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "v_a.h"
/* ------------------------------------ */
#define RCA RC3
/* ------------------------------------ */
/* ------------------------------------ */
void fun(void)
{
double a[RCA*RCA] ={
+80, +28, -78,
+28, +5, -38,
-78, -38, +94
};
double **A = ca_A_mR(a, i_mR(RCA,RCA));
double **V = eigs_V_mR(A, i_mR(RCA,RCA));
double **invV = inv_mR(V, i_mR(RCA,RCA));
double **EValue = eigs_mR(A, i_mR(RCA, RCA));
double **T = i_mR(RCA,RCA);
clrscrn();
printf(" A :");
p_mR(A, S8,P0, C3);
printf(" V :");
p_mR(V, S9,P5, C4);
printf(" EValue = invV * A * V");
mul_mR(invV,A,T);
mul_mR(T,V,EValue);
pE_mR(clean_eye_mR(EValue), S12,P4, C3);
printf(" A = V * EValue * invV");
mul_mR(V,EValue,T);
mul_mR(T,invV,A);
p_mR(A, S8,P0, C3);
stop();
f_mR(A);
f_mR(V);
f_mR(invV);
f_mR(T);
f_mR(EValue);
}
/* ------------------------------------ */
int main(void)
{
fun();
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Exemple de référence
Exemple de sortie écran :
A :
+80 +28 -78
+28 +5 -38
-78 -38 +94
V :
-0.64550 +0.76339 +0.02384
-0.26197 -0.25062 +0.93196
+0.71743 +0.59533 +0.36177
EValue = invV * A * V
+1.7806e+02 +0.0000e+00 +0.0000e+00
+0.0000e+00 +9.9787e+00 +0.0000e+00
+0.0000e+00 +0.0000e+00 -9.0344e+00
A = V * EValue * invV
+80 +28 -78
+28 +5 -38
-78 -38 +94
Press return to continue.