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Texte de la légende
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fa.h
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/* ---------------------------------- */
/* save as fa.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (y*z) );
}
char feq[] = "y*z";
/* --------------------------------- */
/* --------------------------------- */
double vx(
double y,
double z)
{
return( (1-y-z));
}
char veq[] = "1-y-z";
/* --------------------------------- */
double ux(
double y,
double z)
{
return( 0);
}
char ueq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double ty(
double z)
{
return( (1-z));
}
char teq[] = "1-z";
/* ---------------------------------- */
double sy(
double z)
{
return( (0));
}
char seq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double bz = 1.; char bzeq[] = "1";
double az = 0.; char azeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fb.h
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/* ---------------------------------- */
/* save as fb.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (1) );
}
char feq[] = "1";
/* --------------------------------- */
/* --------------------------------- */
double vx(
double y,
double z)
{
return((2-y-z));
}
char veq[] = "2-y-z";
/* --------------------------------- */
double ux(
double y,
double z)
{
return(0);
}
char ueq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double tz(
double y)
{
return((sqrt(1-y*y)));
}
char teq[] = "+sqrt(1-y**2)";
/* --------------------------------- */
double sz(
double y)
{
return((-sqrt(1-y*y)));
}
char seq[] = "-sqrt(1-y**2)";
/* --------------------------------- */
/* --------------------------------- */
double by = +1.; char byeq[] = "+1";
double ay = -1.; char ayeq[] = "-1";
/* ---------------------------------- */
/* ---------------------------------- */
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fc.h
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/* ---------------------------------- */
/* save as fc.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (1) );
}
char feq[] = "1";
/* --------------------------------- */
/* --------------------------------- */
double vy(
double x,
double z)
{
return( (z*z+x*x+1) );
}
char veq[] = "z**2+x**2+1";
/* --------------------------------- */
double uy(
double x,
double z)
{
return(0);
}
char ueq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double tx(
double z)
{
return( (2-2*z) );
}
char teq[] = "2-2*z";
/* --------------------------------- */
double sx(
double z)
{
return((0));
}
char seq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double bz = 1.; char bzeq[] = "1";
double az = 0.; char azeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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fd.h
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/* ---------------------------------- */
/* save as fd.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (1) );
}
char feq[] = "1";
/* --------------------------------- */
/* --------------------------------- */
double vy(
double x,
double z)
{
return((6-z));
}
char veq[] = "6-z";
/* --------------------------------- */
double uy(
double x,
double z)
{
return(0);
}
char ueq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double tz(
double x)
{
return((4-x*x));
}
char teq[] = "4-x**2";
/* --------------------------------- */
double sz(
double x)
{
return((3*x*x));
}
char seq[] = "3*x**2";
/* --------------------------------- */
/* --------------------------------- */
double bx = +1.; char bxeq[] = "+1";
double ax = -1.; char axeq[] = "-1";
/* ---------------------------------- */
/* ---------------------------------- */
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fe.h
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/* ---------------------------------- */
/* save as fe.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return( (1) );
}
char feq[] = "1";
/* --------------------------------- */
/* --------------------------------- */
double vz(
double x,
double y)
{
return( (4-y));
}
char veq[] = "4-y";
/* --------------------------------- */
double uz(
double x,
double y)
{
return( 0);
}
char ueq[] = "0";
/* --------------------------------- */
/* --------------------------------- */
double tx(
double y)
{
return( (+sqrt(y)));
}
char teq[] = "+sqrt(y)";
/* --------------------------------- */
double sx(
double y)
{
return( (-sqrt(y)));
}
char seq[] = "-sqrt(y)";
/* --------------------------------- */
/* --------------------------------- */
double by = 4.; char byeq[] = "4";
double ay = 0.; char ayeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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ff.h
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/* --------------------------------- */
/* save as ff.h */
/* --------------------------------- */
#define LOOP 2*50
/* ---------------------------------- */
double f(
double x,
double y,
double z)
{
return(x*y);
}
char feq[] = "x*y";
/* --------------------------------- */
/* --------------------------------- */
double vz(
double x,
double y)
{
return((x*x*y*y*y));
}
char veq[] = "x**2*y**3";
/* --------------------------------- */
double uz(
double x,
double y)
{
return(x*y);
}
char ueq[] = "x*y";
/* --------------------------------- */
/* --------------------------------- */
double ty(
double x)
{
return((x*x));
}
char teq[] = "x**2";
/* --------------------------------- */
double sy(
double x)
{
return((x));
}
char seq[] = "x";
/* --------------------------------- */
/* --------------------------------- */
double bx = 1.; char bxeq[] = "1";
double ax = 0.; char axeq[] = "0";
/* ---------------------------------- */
/* ---------------------------------- */
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