Mathc gnuplot/Animation : Vecteur normal
Apparence
Un triangle
[modifier | modifier le wikicode]N'oubliez pas les fichiers h de la librairie.
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c00a.c |
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/* ------------------------------------ */
/* save as : c00a.c */
/* ------------------------------------ */
#include "v_a.h"
#include "y_r.h"
/* ------------------------------------ */
double **fun(double **U,double angle,double shape,
double side,double incr,double side_max);
/* ------------------------------------ */
int main(void)
{
double angle = 0.;
double shape = 120.;
double side = 2.;
double incr = 4.;
double side_max = 270.;
double **U = G_main(-175.,175.,-100.,175.);
F_mR(fun(U,angle,shape,side,incr,side_max));
printf(" ... load \"a_main.plt\" ... with gnuplot.\n");
getchar();
return 0;
}
/* ------------------------------------ */
double **fun(
double **U,
double angle,
double shape,
double side,
double incr,
double side_max
)
{
if(side > side_max) return(0);
/* DEBUG:
clrscrn();
printf(" side = %f \n\n",side);
printf(" * open the file main.plt with Gnuplot.\n\n");
getchar();
*/
vo(U,angle, side);
fun(U,angle+shape,shape,side+incr,incr,side_max);
return(U);
}
/* ------------------------------------ */
/* ------------------------------------ */
Résultat dans gnuplot |
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