Mathc complexes/03g
Apparence
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c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
#define RCA RC3
#define EVALUE RC3
/* ------------------------------------ */
void fun(void)
{
double a[RCA*(RCA*C2)] ={
+0.294964029,+0.000000000, +0.007194245,+0.359712230, +0.244604317,+0.136690647,
+0.007194245,-0.359712230, +0.438848921,+0.000000000, +0.172661871,-0.294964029,
+0.244604317,-0.136690647, +0.172661871,+0.294964029, +0.266187050,+0.000000000
};
double v[RCA*(RCA*C2)] ={
+0.474100764,+0.264938661, -0.015463508,-0.773175333, -0.601228678,-0.335980732,
+0.334659363,-0.571709744, +0.634003773,+0.000000000, +0.000000000,+0.000000000,
+0.515933184,+0.000000000, +0.000000000,+0.000000000, +0.725011051,+0.000000000
};
double **A = ca_A_mZ(a, i_mZ(RCA,RCA));
double **V = ca_A_mZ(v, i_mZ(RCA,RCA));
double **V3 = c_c_mZ(V,EVALUE, i_mZ(RCA, C1),C1);
double **AV3 = mul_mZ(A,V3, i_mZ(RCA, C1));
clrscrn();
printf(" A :");
p_mZ(A, S10,P4, S8,P4, C4);
printf(" V :");
p_mZ(V, S10,P4, S8,P4, C4);
printf(" V%d :",EVALUE);
p_mZ(V3, S10,P4, S8,P4, C4);
printf(" A * V%d :",EVALUE);
p_mZ(AV3, S10,P4, S8,P4, C4);
stop();
f_mZ(A);
f_mZ(V);
f_mZ(V3);
f_mZ(AV3);
}
/* ------------------------------------ */
int main(void)
{
fun();
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
Vérifier A v_λ = 0 quand λ = 0 (Ici : λ2 et λ3).
Exemple de sortie écran :
A :
+0.2950 +0.0000i +0.0072 +0.3597i +0.2446 +0.1367i
+0.0072 -0.3597i +0.4388 +0.0000i +0.1727 -0.2950i
+0.2446 -0.1367i +0.1727 +0.2950i +0.2662 +0.0000i
V :
+0.4741 +0.2649i -0.0155 -0.7732i -0.6012 -0.3360i
+0.3347 -0.5717i +0.6340 +0.0000i +0.0000 +0.0000i
+0.5159 +0.0000i +0.0000 +0.0000i +0.7250 +0.0000i
V3 :
-0.6012 -0.3360i
+0.0000 +0.0000i
+0.7250 +0.0000i
A * V3 :
-0.0000 -0.0000i
-0.0000 +0.0000i
-0.0000 -0.0000i
Press return to continue.