Mathc complexes/012
Apparence
Installer et compiler ce fichier dans votre répertoire de travail.
c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
void fun(int rc)
{
double **A = rlower_mZ(i_mZ(rc,rc),9);
double **invA = i_mZ(rc,rc);
double **AinvA = i_mZ(rc,rc);
clrscrn();
printf(" A : ");
p_mZ(A, S4,P0, S3,P0, C6);
printf(" invA : ");
p_mZ(inv_mZ(A,invA), S4,P3, S3,P3, C6);
printf(" A * invA : ");
p_mZ(mul_mZ(A,invA,AinvA), S4,P3, S3,P3, C6);
f_mZ(A);
f_mZ(invA);
f_mZ(AinvA);
}
/* ------------------------------------ */
int main(void)
{
time_t t;
srand(time(&t));
do
fun(rp_I(RC3)+RC1);
while(stop_w());
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
L'inverse d'une matrice triangulaire inférieur
Exemple de sortie écran :
A :
+5 -5i +0 +0i +0 +0i +0 +0i
-3 -1i -1 +5i +0 +0i +0 +0i
+4 -1i -8 +2i -7 -2i +0 +0i
+4 -8i -8 -3i -7 +4i +8 -5i
invA :
+0.100+0.100i +0.000+0.000i +0.000+0.000i +0.000+0.000i
+0.069-0.054i -0.038-0.192i +0.000+0.000i -0.000+0.000i
+0.040+0.113i +0.147+0.167i -0.132+0.038i +0.000+0.000i
-0.023+0.086i +0.237+0.014i -0.114+0.028i +0.090+0.056i
A * invA :
+1.000+0.000i +0.000+0.000i +0.000+0.000i +0.000+0.000i
+0.000-0.000i +1.000-0.000i +0.000+0.000i +0.000+0.000i
-0.000+0.000i +0.000+0.000i +1.000-0.000i +0.000+0.000i
+0.000+0.000i -0.000+0.000i -0.000+0.000i +1.000+0.000i
Press return to continue
Press X return to stop