Mathc complexes/00y
Apparence
Installer et compiler ce fichier dans votre répertoire de travail.
c00a.c |
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/* ------------------------------------ */
/* Save as : c00a.c */
/* ------------------------------------ */
#include "w_a.h"
/* ------------------------------------ */
void fun(void)
{
nb_Z zt = {2,-3};
nb_Z z = inv_Z(zt);
double a[R3*(C3*C2)]={ zt.r,zt.i, 9,9, 9,9,
9, 9, 9,9, 9,9,
9, 9, 9,9, 9,9 };
double id[R3*(C3*C2)]={ z.r,z.i, 0,0, 0,0,
0, 0, 1,0, 0,0,
0, 0, 0,0, 1,0 };
double **A = ca_A_mZ(a, i_mZ(R3,C3));
double **ID = ca_A_mZ(id,i_mZ(R3,C3));
double **AID = mul_mZ(A,ID,i_mZ(R3,C3));
clrscrn();
printf(" inv("); p_Z(zt,S3,P0,S3,P0); printf(") = ");
p_Z(z,S3,P4,S3,P4); printf("\n\n");
printf(" The pivot = 1 \n\n");
printf(" ID : Multiply a column by a nonzero constant c.");
p_mZ(ID, S4,P4, S3,P4, C6);
printf(" A :");
p_mZ(A, S4,P4, S3,P4, C6);
printf(" A ID : ");
p_mZ(AID, S4,P4, S3,P4, C6);
f_mZ(A);
f_mZ(ID);
f_mZ(AID);
}
/* ------------------------------------ */
int main(void)
{
fun();
stop();
return 0;
}
/* ------------------------------------ */
/* ------------------------------------ */
mettre le pivot à un
Exemple de sortie écran :
inv( +2 -3i ) = +0.1538+0.2308i
The pivot = 1
ID : Multiply a column by a nonzero constant c.
+0.1538+0.2308i +0.0000+0.0000i +0.0000+0.0000i
+0.0000+0.0000i +1.0000+0.0000i +0.0000+0.0000i
+0.0000+0.0000i +0.0000+0.0000i +1.0000+0.0000i
A :
+2.0000-3.0000i +9.0000+9.0000i +9.0000+9.0000i
+9.0000+9.0000i +9.0000+9.0000i +9.0000+9.0000i
+9.0000+9.0000i +9.0000+9.0000i +9.0000+9.0000i
A ID :
+1.0000+0.0000i +9.0000+9.0000i +9.0000+9.0000i
-0.6923+3.4615i +9.0000+9.0000i +9.0000+9.0000i
-0.6923+3.4615i +9.0000+9.0000i +9.0000+9.0000i
Press return to continue.